Massive update
Worldwide Dead - Release Notes v1.9.10
Date: 2026-07-28
This release contains a massive number of text updates, closed feature gaps, and bug fixes, all of which stem from the excellent research and documentation provided by @PhoenixPyres, to whom we owe much thanks. Too many changes to list them all, but here are some of the more noticeable:
New
Home Tracker for zombies: a zombie who set a safehouse in life feels drawn toward it, sees the building’s name, and can dismiss it with Ignore.
Attacking a survivor indoors can leave five escalating levels of blood. Survivors scrub it away for 1 AP per level. Standing zombies block cleanup at level 3+.
Every building has an exterior description, and many gained interiors. Cemeteries and billboards got flavor text.
Graffiti lands on the correct surface: gravestones, whiteboards, the “now showing” board, departures board, monuments themselves.
Scent Fear: asterisk now appears on wounded and dying survivors in the map grid
Fixed
+25% on every mall search is now assured with Bargain Hunting.
Binoculars show a proper 3×3 map grid, and list only landmarks.
Flak jackets and hand weapons respond to clicks.
Dropping an item names it.
Railway station scenery moved outdoors; those stations gained a real interior.
Clearer feedback (mobile especially)
Blocked actions now explain themselves.
“Jump from a window” uses an in-page confirmation, not a browser popup.
Wording
Dozens of moment-to-moment messages updated: barricade attacks, firearms, knives, generator destruction, the sixth ransack, searching ruins, discarded finds, empty inventory, street blocks, closed doors, free-running into a ruin.
Skill descriptions aligned with current mechanics.
Consistent verb tenses in event feed.
Generator + radio share one sentence, and generator damage is more coherent.
Decorations, blank speak/graffiti boxes, and the login intro all updated.

